1 Prerequisites
2 Names, Times, Locations
2.1 Instructor
2.2 Lecture & Lab
2.3 Web Page
3 Teams
4 Computing Environment
5 You Tube Videos
6 Online Portfolios
7 Readings
8 Communication
9 Honesty
10 Quizzes and Exams
11 Grades
12 Schedule/ Assignments

CSC 123, Fall 2011

Schedule/Homeworks

This class is "about" several things all at once.

First and foremost, the goal is to create some interesting pieces of music and musical programs.

Second and almost as foremost, the goal is to learn the fundamentals of programming.

The hidden agenda of the class is to make you fall in love with the ability to translate thoughts into reality—also known as computer science.

1 Prerequisites

Students entering this class are expected to understand trigonometry, algebra, and some very basic physics and calculus.

Students in this class are not expected to know how to program. Students that have programming experience are also welcome and important; you will be a great asset to your teams.

2 Names, Times, Locations

2.1 Instructor

2.2 Lecture & Lab

Section 01/02:

Section 03/04:

Google Calendar:

See my Contact Info page for my calendar. You can add it to your calendar, if that makes your life easier.

2.3 Web Page

This is the course web page, its link is http://www.brinckerhoff.org/clements/csc123-fa11.

3 Teams

Most of the class will be organized around a single large project. You will work on this project as part of a team of 3-5 classmates. We will organize these teams in the fourth week.

Each of you will also have an individual "portfolio" web page, that will spotlight your team’s accomplishments, along with your own personal contributions.

4 Computing Environment

You will be required to complete the assignments in this class using DrRacket, version 5.1.3 It is available for all major platforms, including Mac OS, Windows, and UNIX. It is pre-installed on the lab machines, available by running

drracket

from the command-line.

5 YouTube Videos

I’ve made a small number of YouTube videos, illustrating some basic DrRacket skills. These are online at

http://www.youtube.com/playlist?list=PLD0EB7BC8D7CF739A

6 Online Portfolios

Every student will be required to maintain an online "portfolio" page, highlighting his or her work on the projects that each team carries out.

The recommended (a.k.a. simplest) way to get such a portfolio page is to use Google Sites, at http://sites.google.com. This will require you to have a google login, which should be free if you don’t already have one.

You’re welcome to build your portfolio page in some other way, if you like.

Your portfolio pages must be public, and you should add yourself to the "Portfolio List" document (see the link in the google group).

In addition to this, you’ll want some way to share the music that you make with others in class and to include it on your web page. I recommend signing up for an account with http://www.soundcloud.com, which is free for up to 2 hours of music and has a nice embeddable HTML widget that you can plant on your web page.

7 Readings

The class does not have a required textbook, but there will be required reading. Much of the required reading for the first few weeks will come from the How To Design Programs books, online at

http://www.ccs.neu.edu/home/matthias/HtDP2e/ (the 2e edition)

and

http://www.htdp.org/ (the original book).

There are a number of good books on sound manipulation. The one that I’m most optimistic about right now is one by Curtis Roads:

The Computer Music Tutorial, Curtis Roads

There are also lots of books about digital signal processing out there. For sentimental reasons, I’m going to recommend one written by my undergraduate advisor, Kenneth Steiglitz:

A DSP Primer, with Applications to Digital Audio & Computer Music, Ken Steiglitz

8 Communication

We’ll be using piazza.com for class communication. Use this interface to ask questions of me and of your fellow students. In general, you’ll find that you get better and faster answers by posting your answers there; do this instead of sending me e-mail, unless the topic is personal.

9 Honesty

In this class, cheating will be largely nonexistent; each team will be working on a project of its own design, and sharing of code is encouraged, with this caveat: when you get code from another team, make sure to indicate its source. A one line comment will suffice, e.g. "This function adapted from one written by the Bilious Lions".

10 Quizzes and Exams

There will be a midterm and a final exam in the course. The midterm will be during the lecture period on Wednesday, October 26th, in the sixth week of class. The exams will be closed-note. No electronic devices, including cell phones or mp3 players, will be permitted during the exams.

There will also be three ten-minute quizzes in the class. These will be given on Wednesday in weeks 2, 4, and 8.

11 Grades

Grades will be determined by performance on programming projects, the exams, and class interaction. The breakdown of the grade is as follows:

12 Schedule/Assignments

Schedule & Assignments appear here. (There’s also a link at the top of the page.)